Designing Gamified Learning EnvironmentsTrack : Online Learners
Delivery Mode : Asynchronous Workshop
Levels : Beginner,Intermediate
Eligible for Online Teaching Certificate elective : Yes
Game environments encourage collaboration, inquiry-based learning, repetition, practice and control. In this workshop, you will use theories and principles from game design to develop learning environments that motivate and engage students in a creative way. By understanding elements of game design theory, you will begin to adopt and incorporate these elements which promote engagement into your online and blended courses. You will explore elements such as role playing, point systems, competition and collaboration.
Here is an interview with facilitator Dr. Kevin Bell about his recently published book “Game On: Gamification, Gameful Design and the Rise of Gamer Educator”: Is Gameful Design the Next Big Innovation?
- Discuss the parallels between game design theory and successful learning environments
- Design a learning activity which incorporates elements of game design
This is an asynchronous, week-long workshop which will begin on a Monday and end on the following Sunday. The workshop will require approximately 6-8 hours of work, including reading research-based articles, viewing presentations, engaging in online discussion forums, and submitting assignments. Total length of time to completion: 7 days.
Who should attend?
- Faculty interested in creative approaches to course design
- Instructional designers
What are the key takeaways from this workshop?
- An understanding of game design theory and how it can be applied in education
- Resources and examples of games for learning and courses designed with gamified learning elements
- Examples of tools to use when creating a gamified learning activity
- Creation of a gamified learning activity plan