Gamification in Adaptive Courseware, and their Impact on the Whole Learner Experience
Concurrent Session 6
Brief Abstract
Kevin Bell, Executive Director for Online Curriculum Development and Deployment at Northeastern University, will kick this session off by exploring how gamification is used in adaptive courseware, and its effect on intrinsic motivation and student agency. For the remainder of the session, Jim Thompson, CEO of CogBooks, will focus on the other aspects of students’ learning experience and how they are improved by adaptive courseware.
The presentation includes several case studies of faculty experiences with adaptive courseware, which gives attendees a unique opportunity to gain understanding of the changes they can expect to see in their students and how they can use the information provided by adaptive courseware to inform their interaction with students. Through all its functionalities, adaptive courseware provides the instructor with the tool set necessary to improve every part of a student's learning experience.
Presenters

