Virtually Inspired: Showcasing Innovations in Online Learning
Pre-Conference Workshop Session 2
Explore Virtually Inspired which uncovers global pedagogical best practices in online learning using a myriad of technologies including virtual reality, adaptive learning, gamification, and more. The VR Arcade NOLA will join us as part of the workshop to engage participants in a live virtual reality experience with a chance to immerse yourself in a new world.
Participate in two pre-conference workshops for one low price. Register for this pre-conference workshop together with "In Search Of A Quality Online Program: Steps For Program Evaluation And Improvement" and save $75 on the combined cost.
In contemplating the future of teaching and learning, there are more than a few forward-thinking institutions in the process of re-imagining it, using an array of innovative technologies and practices to engage students in active, authentic, and customized learning experiences.
Rigorous research has been conducted under the direction of Drexel University Online, comprising of dozens of interviews with faculty, administrators, and training officers worldwide to uncover the innovations and technologies being implemented.
For example, by enabling sophisticated educational games and simulations, virtual reality (VR) technologies empower students to actively and authentically learn by doing, through repetitive and thought-provoking practice, within a safe and multi-sensory environment, a proven approach for mastering expert knowledge and complex skills.
In a similar vein, holography allows students to create and manipulate their own three-dimensional, free-standing images through photographic projection, using special headsets and other wearable devices. As such, this technology can support any number of authentic and customized learning experiences, from virtual field trips through 16th century villages to science experiments that are too dangerous, expensive, or difficult to perform in real life.
Other areas researched include adaptive learning, artificial intelligence, augmented reality, learning platforms/tools, robotic telepresence, video, virtual labs, virtual worlds, and technologies on the horizon. Examination across several discipline areas from general studies to specialization areas was conducted. More than 50 leading examples were uncovered.
This workshop is designed to drive awareness and showcase a few innovative approaches and the many ways technologies are being effectively optimized for teaching and learning around the world. In doing so, participants will actually see these tools in action, while exploring why and how they are rapidly reinventing education in the age of connected teaching and learning.
Participants will explore the Virtually Inspired website which highlights pedagogical best practices in online learning using a myriad of technologies. Those showcased included augmented reality, virtual reality, adaptive learning, gamification, artificial intelligence, holography, robotics and video.
A more in depth exploration will be conducted in a hands-on fashion enabling participants to focus on those of interest to them. Through facilitated discussion and brainstorming, participants will look at integration into their programs and lessons.
Finally, a healthy discussion around the technology and pedagogical practice will be facilitated to engage participants who will be encouraged to question and contribute.