Designing for Impact: Reimagining the Learner Experience Through Persuasive Design Strategy
Designing good digital learning is about more than just great courses. It’s critical to design your learning environment to be an active participant in the learning process. Many other industries already use techniques for persuading online visitors to engage with digital content in a particular way and to keep returning. Learning environments should be no different. Persuasive Design Strategies put into practice the marriage of proven instructional design strategies and user experience design methodology, positively impacting outcomes for learners.
In this session, we will walk through the research-based principles of persuasive design, providing examples that can be used in any digital learning environment. Instructional designers and site administrators will leave the session with a toolkit for designing their learning spaces to guide and change learner behavior based on principles of best practice. By designing for impact, you can ensure that every interaction a learner has when visiting your learning environment keeps that learner in a learning state of mind.
– Instructional Designers
– Site Administrators
– Attendees will leave the webinar with a background in the concepts and disciplines of persuasive design and the ability to articulate and implement Persuasive Design Strategies in the creation or evolution of their own digital learning environments.
Please note: This webinar will be recorded and all registered participants will receive a link to the recording after the webinar has concluded.
This webinar is sponsored by:
Dr. Page Chen
President and Chief Innovation Officer, Remote Learner
Dr. Chen has been building innovative digital learning solutions for over a decade that combine UX design, social psychology and persuasive technology techniques with established pedagogical elements. Her research examines how digital media techniques can be integrated into digital learning environments to positively impact learner mastery. She is a writer, speaker, and consultant on creating “persuasive” digital learning environments that support the goals and objectives of organizations and learners.