Vineyards and Villainy - Virtual Edition (An OLC Game Night)

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Brief Abstract

Join us for this special version of "Vineyards and Villainy," Inspired by the picturesque landscapes of vineyards, join us for this OLC Innovate mystery game where we explore hidden messages, dive into collaborative storytelling, and explore the boundaries between hero and villain. This special virtual version will be an opportunity to explore the game through a "mini mystery." Onsite attendees will have a chance to dive deeper into the world of "Vineyards and Villainy," but you all have a chance to start the mystery virtually! Mystery solvers will be entered in for a chance to win a prize. The OLC is known for fun, low-stakes, and inviting evening events. Whether they are intense and gameful or entertaining and reflective, they are designed to make space for one of the greatest things about the OLC: our community.


Katrina is an Instructional Designer at Penn State University and recently began her journey to obtain her doctorate in learning, design and technology. She has instructional design experience in industry, K-12 and higher education. One of her core beliefs is that technology can transform education for both learners and instructors through the careful selection and application of educational technology solutions with respect to specific course outcomes and objectives.
Morgan Johnson is the Vice President of Faculty Affairs at The University of Arizona Global Campus. In her role she leads the University’s faculty development and support team, academic operations team, and teaching and learning innovation lab, which support nearly 2,500 online faculty. Morgan is currently pursuing a PhD in Organizational Development and Leadership. Her research focuses on teaching practices in online classrooms. As a passionate educator, Morgan has taught over 60 online courses during her career. Her research and consulting have focused on faculty management, teaching and learning, and academic operations.

Extended Abstract